ROCKET ENGINE / 0.1

One scene. Two perspectives.

A small canvas runtime. Two reusable articulated arms, seen through independent cameras.

Starting…

Click or Tab into a view. Space toggles arm motion. WASD / arrows move the selected arm; drag a base in either view to select and move it.

Arm 1 selected · motion on

Loading arm image…

0 arms cleaned up

World view 640 × 360

Detail view drag a base through this camera

JUST A DRAW CALLBACK

A different kind of animation.

This wave uses elapsed time directly. No object tree, services, or simulation setup.